Error » Gaming Support Error !! » PC Games Error ! » Game Cheats » Star Wars - Force Commander

Post New Thread Reply
  Star Wars - Force Commander
LinkBack Thread Tools Display Modes
Old 03-Apr-2008, 07:18 AM   #1 (permalink)
Fixed Error!
 
Optimization's Avatar

Posts: 2,078
Join Date: Mar 2008
Rep Power: 3 Optimization is on a distinguished road

IM:
Default Star Wars - Force Commander

Star Wars - Force Commander

Double Unit Carriers:
---------------------
Submitted by: Dj Simo

When a unit carrier explodes, remove the unit at the same time
it explodes. If you timed it right, that unit will have doubled.

Front Line Movement Trick:
--------------------------
Submitted by: Dj Simo

During a Skirmish battle take control of your opponent's Command
Center. As the bomb timer begins to move, click your Reinforcement
Screen. You'll find you can bring down anything right outside your
opponent's front door! That includes A-I, A-A, and A-V Turrets!
The thing is though that you can usually only bring one of each
dropship down, so choose what turret you use wisely.
(Note: This is only useful if you opponent has control of supply
bunkers and has the ability to bring other command center down.)


Faster patient walking:
-----------------------
Click on "Release Patient" when an Imperial vehicle is being
healed on the repair bay. It will walk away faster.

Free command points:
--------------------
When you need command points find the nearest bunker, enter
the bunker, fight any opposition. Once you have control of
the bunker remove troops, reenter bunker. Your command points
should increase even though you don't have to fight to retake
the bunker.

Access All Missions:
--------------------
In the select player screen, create a new player with
the name "TheWorldIsYours". Double click on the name
instead of clicking once and pressing the blue arrow.

Spawn Units:
------------
To spawn units without having to wait for the drop ship,
follow these steps:

1. Up or Down arrow scroll through units to spawn.
2. LEFT arrow spawns that unit (magically drops unit with
a drop ship or the wait).
3. Shift UP or DOWN changes team of spawned unit.

Other Cheat Codes (can be used AFTER the "TheGalaxyIsYours"
cheat is activated):

Code Result
--------------------------------
[SHIFT] + M 500 Command Points and Order Any Unit
[CTRL] + W Win the Mission
[CTRL] + 8 Show Active Units
[CTRL] + [SHIFT] + 8 Show All Units
[CTRL] + 9 Remove Fog of War
NumLock + [*] (on keypad) 999999 Life for Unit

Pod Racer Appearance:
---------------------
Complete the second objective in the third training mission
(destroy the buildings at the Jawa camp) and two pod racers
will start racing around.

Destroy Enemy Units:
--------------------
When in "[CTRL] + 0" mode, click on an enemy unit and press
delete... the unit is destroyed just like your own units are
when you press delete

Hints:
------
Play through the opening tutorial more than once
just so you can memorize the Byzantine camera system.

Never send a mission-important character into a building
alone! Always gang up (use three or more) when possible.

Take experienced units out of the battle if they're about
to die. House them or heal them out of harm's way.
There's no sense losing a great fighter.

Use the Waypoint system (Shift-right click) to make sure
your troops travel the route you want them too.
Also, set their aggression level appropriately.

Because Command Points carry over from mission to mission,
don't spend any if victory is in sight.

Submitted by: Jens Lohse

Level select:
-------------
Note: the v1.1 patch is required for this code. Start a new game and enter
TheWorldIsYours as a case-sensitive name in the New Player slot. Note: When
choosing your new player you must double click on the name, and not click
on the blue arrow.

Spawn units:
------------
Enable the "Cheat mode" code. After double clicking on the name in the player
selection screen, proceed to either campaign or skirmish mode. After starting
the game, press [Keypad 0]. Text similar to "0:Stormtrooper" will appear. All
available units, whether they were playable or non-playable, will be unlocked.
Press [Cursor Up] or [Cursor Down] to scroll through the list.
Press [Cursor Left] to select the unit you wish to use. The chosen unit will
appear on screen at your pointer location. This option overrides the amount of
units you can have on the field. Therefore, you can have more than 60 units on
the field at once. Also, you can place units anywhere on the field -- they do
not have to start out near a standard or mobile base. However, not all units
work properly. For example, Darth Vader does not attack enemies. You can only
use his secondary ability to kill a victim - however, he can be put in a bunker
or base to protect it. Also, if you use air units this way, even though you
have them selected, during game play they may fly off and disappear.
Other actions that can be done to spawned units include pressing [Shift] +
[Cursor Up] or [Shift] + [Cursor Down] to change the team of the spawned unit.
Press [Delete] to destroy the highlighted unit.

Double unit:
------------
If a unit carrier gets destroyed, remove the unit at the same time it explodes.
If done correctly, that unit will be doubled.

Desert Spire: Easy skirmish victory:
------------------------------------
Enable the "Spawn units without drop ship" code to get over a hundred mobile
artillery units. Deploy them all. If anyone approaches the spire to sneak up
on you, they will bombard them and cannot be attacked.

Faster patient walking:
-----------------------
Click on "Release Patient" when an Imperial vehicle is being healed on the
repair bay. It will walk away faster.

Hitting air units from the ground:
----------------------------------
Ground units cannot normally hit air units. However, an AT-AT's chin gun
can hit an enemy air unit.

Attacking with AT-ATs:
----------------------
If you are planning to attack with AT-ATs get two AT-AAs for each walker,
then hold [Ctrl] and right click to have them follow the AT-AT.
If any speeders want to use a tow cable, the anti-air will take them out.

Pod Racer appearance:
---------------------
Complete the second objective in the third training mission (destroy the
buildings at the Jawa camp) and two pod racers will start racing around.
Optimization is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit!
Reply With Quote
   


   
Post New Thread Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump


All times are GMT -8. The time now is 05:04 AM.

Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0

DMCA Policy

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227