Error » Error News and Info » Knowledge Base » Graphics Card\BIOS settings

Knowledge Base Most common error and how to trouble shoot them off

Post New Thread Reply
  Graphics Card\BIOS settings
LinkBack Thread Tools Display Modes
Old 12-Apr-2007, 11:36 PM   #1 (permalink)
Fixed Error!
 
Iphone's Avatar

Posts: 4,202
Join Date: Mar 2007
Rep Power: 6 Iphone is on a distinguished road

IM:
Default Graphics Card\BIOS settings

Question: here is my question:

I have purchased a Graphics Card - 256MB Sapphire Radeon 925 AGP

My machine is running with an Intel Pentium 4 1.7Gh chip and two memory modules !Gb and 256Mb showing 127953 memory on Norton monitor

When fitting it to the AGP slot on my motherboard the only thing it suggested was ensuring that previous card or onboard graphics were disabled and setting put for this one.

In the Bios for my motherboard which is an ASUS P4S333-VM I found various setting as below which do I change or use for optimum performance.

In the advanced menu there are two further sub-menus:

in PCI configuration I found Primary VGA BIOS (PCI VGA Card) which allows me to select the primary graphics card - PCI VGA, AGP VGA, or On-board

so I obviously chose AGP VGA Card

in Chip Configuration I have found four settings which I'm not entirely sure about, posted at the foot of this quesiton is my manual.

AGP Capability I think should be set to 4X to get max benefit from card

AGP Fast Write I'm not sure about

Onboard VGA should now be set at minimum [4MB] as card is handling main video output

Graphics aperture is confusing me.

if I set it at [4MB] then Norton says I have 1310240 Total Physical memory and 854152 free Physical memory

if I set it at [256MB] which coincides with number for card then Norton says I have 1310240 Total Physical memory and 821108 free Physical memory

So do I lose memory with this card if I set to 256 or should I set to a lower figure as aperture is not needed so high.

Thank you for your time

Matt


SDRAM RAS Precharge Time [3T]
This item controls the idle clocks after issuing a precharge command tothe SDRAM.
The SDRAM RAS Precharge Time parameter appears only when youset the SDRAM Configuration to [User Defined].
SDRAM RAS Active Time [6T]
This item allows you to select the RAS Active Time. Configuration options:[7T] [6T] [5T]
The SDRAM RAS Active Time parameter appears only when you setthe SDRAM Configuration to [User Defined].
SDRAM Command Lead-off Time [Auto]
This item allows you to select the SDRAM Head-off Time. Configurationoptions: [Auto] [2T] [1T]
The SDRAM CAS Latency parameter appears only when you set theSDRAM Configuration to [User Defined].
;,aphics Aperture Size [64MB]
This feature allows you to select the size of mapped memory for AGPgraphic data. Configuration options: [4MB] [8MB] [16MB] [32MB] [64MB][128MB] [256MB]
:-A6R Capability [4X Mode]
This motherboard supports the AGP 4X interface that transfers video dataat 1066MB/s. AGP 4X is backward-compatible, so you may keep thedefault [4X Mode] even if you are using an AGP 1 X or 2X video card.When set to [IX Mode], the AGP interface only provides a peak datathroughput of 266MB/s even if you are using an AGP 2X/4X card. Whenset to [2X Mode], the AGP interface provides a peak data trhoughput ofonly 533MB/s even if you are using an AGP 4X card.
Configuration options: [1 X Mode] [2X Mode] [4X Mode]
MiO'Fast Write Capability [Disabled]
Configuration options: [Disabled] [Enabled]
Onboard VGA Shared Memory Size [32M]
Configuration options: [4MB] [8MB] [16MB] [32MB] [64MB]
Video Memory Cache Mode [UC]
USWC (uncacheable, speculative write combining) is a new cachetechnology for the video memory of the processor. It can greatly improvethe display speed by caching the display data. You must set this to UC(uncacheable) if your display card does not support this feature, otherwisethe system may not boot. Configuration options: [UC] [USWC]MemoryHole At 15M-16M [Disabled]
This field allows you to reserve an address space for ISA expansion cards.Setting the address space to a particular setting makes that memoryspace unavailable to other system components. Expansion cards can onlyaccess memory up to 16MB. Configuration options: [Disabled] [Enabled]
PCI 2.1 Support [Enabled]
This field allows you to enable or disable the PCI 2.1 features. Keep thedefault setting [Enabled] if you installed PCI 2.1 compliant cards. Set to[Disabled] if you installed any card that is not PCI 2.1 compliant.Configuration options: [Disabled] [Enabled]
Onboard PCI IDE Enable [Both]
This field allows tou to enable either the primary IDE channel or secondaryIDE channel, or both. You can also set both channels to [Disabled].Configuration options: [Both] [Primary] [Secondary] [Disabled]

4-18Chapter4: BIOSSetupASUS P4S333-VMmotherboard user guide4-1
Iphone is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit!
Reply With Quote
   


   
Old 12-Apr-2007, 11:37 PM   #2 (permalink)
Fixed Error!
 
Iphone's Avatar

Posts: 4,202
Join Date: Mar 2007
Rep Power: 6 Iphone is on a distinguished road

IM:
Default Re: Graphics Card\BIOS settings

I think you're right about Onboard VGA should be set to minimum MB since its not used anymore.


AGP Fast write should be enabled, found this at Beginners Guides: 99 Performance Tips for WindowsXP - PCSTATS.com

"The AGP fast write BIOS setting allows the processor to communicate directly with the graphics processor, ignoring the need to send data through the system's memory. This should be enabled to provide a performance boost. You should ensure that your video card supports fast writes before setting this option, however.

Almost all recent video cards do support AGP fast write. This setting is generally found in the 'advanced chipset features' section of the BIOS."


About AGP aperture, i found this explanation at LostCircuits, Tech Advice Guide

"AGP Aperture size

The amount of main memory that is allocated for direct memory access (DMA) of the advanced graphics port or DiME (direct memory execution). The hypothetical advantage of the AGP design is that the graphics engine can use the main memory as part of a unified memory architecture (UMA). In this case, the graphics adapter can access textures directly from the main memory (DMA) and, more importantly, process the data directly from and to the main memory, bypassing the on-board graphics memory. This feature requires a certain amount of system memory to be allocated for graphics operations. Too little will result in poor graphics performance, too much will fill up the system memory and take up space required for other operations.

With the increase of on-board graphics memory (currently up to 128 MB on the video card itself) this option has lost its relevance. Were the original recommendations to set the AGP aperture to about ½ of the total system memory, a good approximation now would be:

Total system memory / (video memory [MB] /2)

* In other words, if you are running 128 MB system memory and have a 4 MB video card, the optimal AGP aperture would be:
128 MB / (4/2) = 64 MB
* For a 8 MB video card, the equation would be:
128 MB / (8/2) = 32 MB
* and for a 64 MB video card:
128 MB (64/2) = 4 MB

Please note that this is only an approximation to explain the principle. In real life situation, the AGP aperture should be kept at a minimum of 16 MB. Most modern games will require a minimum of 64 MB texture space in the system memory and with upcoming games like Doom3 and UT2003, there will be even greater demand on system memory reserved as texture buffer (AGP aperture)"
Iphone is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit!
Reply With Quote
Post New Thread Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump


All times are GMT -8. The time now is 08:40 PM.

Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0

DMCA Policy

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227