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Old 29-Mar-2007, 02:12 AM   #1 (permalink)
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Question: I am planning to write a Tetris game, but have a couple questions.

1) What are the dimensions of the board?

2)How do I know the starting position and shape of each block? By starting position, I do not mean position
on the board, but the position in its own 4*4 realm. Each block can be 4*4, no more, so I have decided to store
each block in its own array, until being placed. So, if I have the following empty space:

----
----
----
----

How would
***
*

fit?

***-
-*--
----
----

OR

----
***-
-*--
----

And other possibilities exist as well. Does it matter? Is there a standard starting position? Is it different for each object?

Also, how can I find the starting shapes for each object? Do they start as:

***
*
OR
*
**
*

How can I find these bits of information out?

Please do not respond with full-code examples, this is not what I am looking for.
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Old 29-Mar-2007, 02:12 AM   #2 (permalink)
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Default Re: Tetris

1. Since you are writing your own version of Tetris, you can make the game dimensions whatever you want them to be. The most common dimensions for the board are 10 blocks wide by 20 blocks tall.

2. I do not want to comment on your method for storing the tetrominoes (game pieces). There is no standard way to store the blocks as they descend, it basically depends only on how you want to do it in order to make it work. Whichever method you find easiest is the correct method.

To find the starting shapes, and more information about Tetris in general, I recommend visiting Tetris - Wikipedia, the free encyclopedia.
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