Error » Certification & Programming center Error !! » Programming Error ! » Polygon-Polygon Intersection Test

Programming Error ! Programming error messages

Post New Thread Reply
  Polygon-Polygon Intersection Test
LinkBack Thread Tools Display Modes
Old 29-Mar-2007, 02:14 AM   #1 (permalink)
Fixed Error!
 
Iphone's Avatar

Posts: 4,202
Join Date: Mar 2007
Rep Power: 6 Iphone is on a distinguished road

IM:
Default Polygon-Polygon Intersection Test

Question: After an extensive search and going through alot of material I've had very little success. I have the verticies of two simple polygons (which can be convex) and I wish to do a test to see whether the two polygons intersect (i.e return a boolean value). I've looked at the Shamos-Hoey Algorithm and had no luck understanding it - I'm trying tro implement this in transact SQL but any c++ or java code (pref Java) which I can look at to better get a grip of the concept would be much appreciated.
Iphone is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit!
Reply With Quote
   


   
Old 29-Mar-2007, 02:14 AM   #2 (permalink)
Fixed Error!
 
Iphone's Avatar

Posts: 4,202
Join Date: Mar 2007
Rep Power: 6 Iphone is on a distinguished road

IM:
Default Re: Polygon-Polygon Intersection Test

I guess I should expand a bit... The way you detect collision between complex polygons and meshes is splitting the polygon into smaller triangles. Any shape can be split into triangles about an arbitrary center point if need be. (Or they can just be partioned off individual triangles from points, either way works) Then you can use those triangles and detect for intersection with other shapes on the same plane or intersecting planes. The thing you would do with Thomas Moller's algorithm is exculde calculation of intersection from a single triangle in the polygon in question with the other triangles from that shape. This would leave you with a tree structure or linked list of triangles in your complex polygon. Thus do not parse that linked list that the item you are currently calcuating is from.

You can further optimize this algorithm by only calculating intersection with outer triangles because with complex concave polygons you might end up with internal triangles. These need not be calcualted.

If you need any further help please do ask but I believe this should easily solve your problem.
Iphone is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit!
Reply With Quote
Post New Thread Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are On
Pingbacks are On
Refbacks are On
Forum Jump


All times are GMT -8. The time now is 03:09 PM.

Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.2.0

DMCA Policy

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227