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Assassin's Creed developers claim both PS3 and Xbox 360 are problematic
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Assassin's Creed developers claim both PS3 and Xbox 360 are problematic The developer of Assassin's Creed, one of the most hotly anticipated games on both the Xbox 360 and PS3, has come out and criticized both consoles and more specifically how hard certain aspects of developing for them are. Patrice Desilets, the game's creative director, told Pro G that Ubisoft Montreal is struggling with memory problems on both consoles. It seems that neither the PS3 or the Xbox 360 are much of a joy to develop for, and the company is facing some stiff challenges to complete the game for either. The Xbox 360's DVD disc just doesn't cut it when compared to the PS3's Blu-ray format, and Ubisoft Montreal is facing a real challenge to fit everything they want to include in the game on to one solitary disc. To fit five languages and all the data required for a kick ass game such as this seems to need more than the 8Gb which is available to Xbox 360 games developers. The PS3 isn't without it's issues either, as although the expansive Blu-ray discs means there's plenty of room for the game data, Patrice Desilets claims there are memory complications developing for Sony's great hope too. In fact it's so bad that the company has had to draft in help from both Microsoft and Sony "to make sure the game has the same quality on both systems". PS3 owners will be happy to hear that they at least won't be getting a poor quality port from the Xbox 360 as Patrice added: "The PS3 version is as good as the 360 version. We've been showing the PS3 version at E3 this year, but we've done a lot of events and it's just easier for us and for people from the press to have a 360. But the versions are the same, basically."So there's some good news for PS3 owners (at last) but Xbox 360 owners won't be comfortable that the DVD disc space issue has reared it's ugly head yet again. We've already heard that Unreal Tournament 3 is likely to have less maps than both the PS3 and PC versions due to a lack of memory space, and now another developer says one DVD just isn't enough. And remember that this is at a relatively early stage of the next gen consoles lifespans. In five years time, it's likely that developers will be pushing the envelope much more than they are now, and that requires some serious data space. Short term the Xbox 360 is doing fine, but I can't help feeling this will become more of an issue as time goes on, and games improve. Maybe Blu-ray could be the PS3's saving grace after all? Let's face it, it needs to have something going for it, as at the moment it's not exactly winning the day with either consumers or games developers. |
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